Assign Objects to Categories

A cognitive training game that challenges your ability to learn abstract rules and apply them to identify matching patterns among shapes, colors, and numbers.

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Preview: Watch Assign Objects to Categories in Action

Objective

Learn the rules presented on screen, then identify which item matches the example according to these rules by clicking on the correct option.

How It Works

This game challenges your cognitive flexibility and rule application. You must first understand the abstract relationship between different properties (like 'red objects should be treated as circles'), then quickly identify which option follows these rules. The rules can change and increase in complexity as you progress.

Step-by-step Instructions

  • Pay close attention to the rules displayed at the top of the screen
  • Rules may involve shapes, colors, or number ranges (e.g., "Sort all red as circle")
  • Examine the example object(s) shown in the middle section
  • Click on the matching object in the bottom row that follows the given rules
  • Respond within the time limit to score points
  • The 'SAME' button should be clicked when two example objects are identical

Skills You Develop

  • Cognitive flexibility - ability to switch between different rules and apply them
  • Abstract reasoning
  • Working memory for maintaining multiple rules simultaneously
  • Visual processing speed
  • Pattern recognition
  • Decision making under time pressure

Coaching Tips

  • Read all rules carefully before looking at the examples
  • Remember that rules can apply to either the shape itself or its color
  • When multiple rules are present, check if any apply to your example object
  • Practice recognizing patterns quickly without sacrificing accuracy
  • Watch for the introduction text that tells you whether you're sorting by color or by shape/value
  • If you see two identical examples, look for the 'SAME' button

Ready to practice Assign Objects to Categories?

Access the full simulation and track your performance inside the ATCO Europe SW training software.

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Assign Objects to Categories module illustration
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